Hexbrew
Case studyMy own arena action game for iPhone and iPad: nine wizards, twenty waves of slimes, and potions brewed from what they drop. Built in Godot and live on the App Store.
Own product Godot 4.6 · GDScript · GUT · Python Live
Products I've built for myself and client work delivered through Shock Creative. Each one covers what I did, what it runs on and where it is now.
My own arena action game for iPhone and iPad: nine wizards, twenty waves of slimes, and potions brewed from what they drop. Built in Godot and live on the App Store.
Own product Godot 4.6 · GDScript · GUT · Python Live
An API integration for a travel company that moves invoices from their invoicing platform into Sage, removing manual rekeying.
Client · Shock Creative Laravel · Sage API In production
The studio I co-founded: brand, website and SEO for a Leeds design and development practice.
Own studio Statamic · Laravel · Tailwind Live
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